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Every Friday Night (NA)
9:30PM Central (3:30AM UTC Saturdays)
Event will be playlists, freeroam stuff and whatever else sounds good to me
OP will be updated monthly so all knows what is going on.
Feb 2 - No Tires Racing Playlist
Feb 9 - Aircraft Only Freeroam Takeover
Feb 16 - ALATT (All Lann all the time) Playlist featuring @Lann creations
Feb 23 - Deathtrain Freerom
Feb 2 - No Tires Racing Playlist
For this playlist we will be using stock muscle cars, all races will be ran as a GTA race but no weapons of any kind are to be used against another player. At the start of the race you have to get out of your car, shoot out your tires and get back in and race. If you respawn at any point you will need to shoot out your tires again.
We've done this a couple times before, it is great for a laugh if everyone follows the rules and tries their best to win
Date of Event: Final event/playlist dates: Jan 28th 03:30am & 12:00pm UTC (Jan 27th 10:30pm EST & Jan 28th 07:00am EST)
Time of Event in UTC: Job creation period starts Nov 18th and ends 11:59pm UTC Jan 26th.
Event Organiser: Protocawl
Amount of Players Allowed: Unlimited
Special Rules for Event: All job creations should celebrate current crew members and only 1 job (max 2 if there are very different ideas) per chosen crew member is allowed.
Creators are also allowed to create 2 jobs in total if they wish to do so and have a separate job idea for 2 different yet-to-be-chosen crewmates.
Description of Event:
Xmas and New Year are on the way and so is our 4th anniversary, so why not make ourselves a nice little gift and celebrate these joyous occasions through celebrating the fine people who make up this brilliant gaming community - family - even, by creating a job in their name!
I'm talking about a creators event, where we'd create jobs that would represent/describe some of our members and/or their GTA characters. For example: Con is best known for his deathmatch prowess, so a characteristic DM in his honour could be made; or a motorcycle-themed job for Banks; or a triathlon type of job for our greatest all-rounder DC; or an off-road/dirt bike job in honour of Beez; an aerial vehicle job in Hatch's name; and so on. You can choose any member you want for your inspiration, either because you have an idea around some hobby/activity/character/vehicle/etc. that goes hand in hand with them or because you just want to celebrate a specific member. There's even plenty of different options per player if you think about it!
Everyone is welcome to sign up, any member can participate in this event, with no previous creator experience necessary! If there's any help you need, any questions about creating a job, there's plenty of seasoned creators in our crew, including myself, to assist you and answer your questions as best as we can; there are also lots of creator threads on the forum that you can find answers from, so don't let inexperience deter your creativity!
If you want to create something, but are struggling to find the right angle, just ask me and I'll pitch out some ideas!
When you sign up, let me know what kind of a job it is and which member you're celebrating.
*The creation period has ended!*
These jobs will be played together during the XDBX 4th Anniversary Weekend at the times mentioned at the top of the OP.
Proto - Secret until the actual event @Beez - a Disasterpiece-style race in honour of @DeaD_GooN - Pieces of Disaster @Lann - a Stripclub LTS in honour of @LimeGreenLegend - The Vanilla Stand Off @Dodge - an Air Race in honour of @JustHatched - Hill Jack Hell @Con - a TDM in honour of @pete_95973 - Beach House Repo @Onrefne - a compilation Transform Race in honour of Dodge, Hatch & DC - XDBX Tribute Compilation @djw180 - a Transform Race in honour of @Xyon14 - Special Delivery @Smurf - a TDM in honour of @Protocawl - Government Psych Ward @The_Lady_A - a Capture in honour of @Protocawl - American Pantoball Lady A - a TDM in honour of @Crawford1872 - Water and Power @JuniorChubb - a (Stunt) Race in honour of @Fido_le_muet - Grotti Hills @Crawford1872 - a Transform Race in honour of @The_Lady_A - Phantom of the Shopera
Date of Event: Jan 28th
Time of Event in UTC: 00:00
Does Event Repeat: No
If Event Repeats/How Often:
Event Host: Dodge
Amount of Players Allowed: 16 - 30 depending on RSVP's
Special Rules for Event:
Custom Crew Blue Cheetahs ONLY
Description of Event:
4 years ago, a Crew was born. It was formed with the intention of creating a small gaming community for some people to get together and game without the worry of grievers, or squeakers. It has grown into a far greater achievement than anyone could have imagined. For a really good description of who, and what we are, and even how we became, you should take the time to read XDBX History. We will be running a selection of the best jobs that XDBX has created. I'll be pulling these jobs from this thread: Iconic XDBX Races on PS3 as well as some favorites from PS4.
The ONLY color allowed for this Event is Crew Blue
Grotti is a luxury land and sea vehicle manufacturer featured in the Grand Theft Auto series. The company is based on Italian luxury car manufacturer Ferrari. The company's name is presumably a play on the word "grotty", meaning "rotten" or "putrid". Grotti's logo also caricatures Ferrari's, as in GTA San Andreas the galloping horse is replaced with a rabbit/hare. In GTA IV, instead of a galloping horse, the logo depicts a horse sitting down. In GTA V, the logo is changed into a tilted Maltese cross on the center of the emblem. One vehicle, the Brioso R/A, is based on the Fiat, as Fiat once owned Ferrari.
"Forget the last 50 years of technological advancement and hark back to the golden age of driving before seatbelts, DUI laws, anti-lock brakes and emasculating GPS systems with nagging female voices. A prototype sports car manufactured by Grotti in the early 1970s, this marvel of Italian engineering will over-compensate for just about anything. Just like the Italians."
―Legendary Motorsport description.
The Cheetah is a supercar featured in both the 3D Universe and HD Universe. It is manufactured by Grotti in the HD Universe.
In all its iterations the vehicle closely resembles a 1984-1996 Ferrari Testarossa, with each game's version following the design of the corresponding era:
In Grand Theft Auto III and Grand Theft Auto: Liberty City Stories, it looks like a slightly genericized and modernized Ferrari Testarossa F512 M.
In Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories, it resembles a mid-80s Testarossa.
In Grand Theft Auto: San Andreas, the Cheetah resembles a Ferrari 512 TR Testarossa, albeit without the hidden headlamps, and with the rear lights of an Ferrari Testarossa F512 M.
Looking at the shape of the car, it's clear to see that it is mid-engine. However, when the hood is removed, in Grand Theft Auto III and Grand Theft Auto: Vice City, the engine appears to be at the front, possibly due to programming limitations. This is in stark contrast to the design of the Testarossa in general, which has the engine placed behind the passenger compartment, just in front of the rear axle (mid-engine). However, in GTA San Andreas, the design is more faithful to the real-life counterpart, with the engine being evidently placed at the rear of the chassis, while the front is empty. The engine of the Cheetah sounds and looks like a V10.
The Ferrari Testarossa began sales in 1984 (The year in which Vice City Stories is set). The first "red head" didn't sell enough until late 1985, and therefore, for the sake of having no irregularities about the comparison of the two cars, the developers of the game made the Cheetah scarce in Vice City Stories, spawning only in parking lots.
Grand Theft Auto V
The Cheetah is reintroduced in Grand Theft Auto V. Unlike in previous games, the Cheetah is now based on the Ferrari Enzo with elements of the Enzo, Ferrari FXX, the Pagani Zonda and the SSC Tuatara on the front bumper. The rear overhang is similar to that on the GTA Spano. The rear hood is inspired by the Mercedes CLK GTR as both of them have big engines and rear hoods. The carbon fibre stripe on the bonnet resembles that of the Pagani Zonda Tricolore. It is stated to be a 1970s prototype, put out by Grotti for limited production, and has a top speed of 220 mph, previously according to the website before the Lowriders update.
The Cheetah is one of the best performing original supercars in GTA V, being able to compete with the Adder, the Entity XF, the Turismo R and the Zentorno. Having a great speed and acceleration makes it useful for most situations, like robberies and police chases, and like its previous 3D universe rendition it also has extremely responsive handling and braking, making it much more agile than other super cars in the game. This makes it particularly useful in Online urban races where, in the hands of a considerably skilled driver, can easily turn through a street corner without having to decelerate much. The car tends to wheelspin when setting off, significantly more than other supercars.
The engine model appears to be a single-overhead camshaft V8, evidently by the exhaust manifolds seen when the rear hood is removed. The car features intercoolers located directly after the side-intakes, suggesting the car is turbocharged. The exact same engine model is found in several other, similar-tier supercars, like the Turismo R, Osiris, T20, Reaper, and FMJ. The website also claims it sports a 6-liter engine.
The car is named after an animal with the same name, which is a type of feline capable of running at high speeds. This clearly refers to the car's superior performance in its class. The Cheetah plays the radio stations by default when entered: GTA San Andreas: SF-UR GTA V: Non Stop Pop FM If the suspension is lowered to the maximum through Los Santos Customs, the Cheetah is able to drive right under high-suspension vehicles, such as the Sandking XL, at high speed and sometimes some low-suspension vehicles if driving head-on against them. This can also be done with the Turismo R. The price of the car in GTA V is evidence of its similarity with its inspiration car, the Ferrari Enzo as the Enzo costs €655,000 ($687,520). Like the Turismo R, you can't pick prostitutes with this car, due to its tiny interior space. The Cheetah on the car carrier in the mission Pack Man has a glass roof, suggesting it could have originally had a glass roof rather than a carbon fiber one. In the enhanced version, the speedometer only reads up to 200 mph, despite claiming it can reach up to 221 mph. The same mistake is also present on many sports and super cars, such as on the Adder and Entity XF. In the enhanced version, the Grotti badge will glow when the high-beam lights are turned on. According to the ambient files, the Cheetah is one of several named vehicles in-game that make up distant car sounds. Other vehicles include the Entity XF, Banshee, Comet, Daemon, Carbonizzare, Vacca and Feltzer.
Date of Event: Saturday, January 27th
Time of Event in UTC: 15:00 (10:00 EST)
Does Event Repeat: No
Event Host: @Protocawl
Amount of Players Allowed: 30
Special Rules for Event: Dress code: depending on role, any criminal outfit/gang outfit/law enforcement resembling outfit (undercover/agency/patrol/SWAT/etc.)
Description of Event:
General idea of the free roam minigame: 2-4 of us will be criminals and the rest will be cops, chasing the criminals down after they commit a proper crime from a predetermined selection of crimes (bank robbery/player murder/tanker hijacking/store robbery/arson/etc.) until either the cops arrest/kill the criminals or the criminals escape. 1 player might have to briefly play a victim of the crime and then become a cop. The criminals will only be able to use vehicles stolen off the streets + a few specific Pegasus vehicles, while cops will have to use one of the police vehicles available in the game (sheriff's car/park ranger Granger/police cruiser/FIB Granger/Buffalo/riot vans/police heli/MC Buzzard/Doomsday Heist riot control truck + any I might have forgot about).
Minimaps will be turned off, the criminals will be in a party chat, cops in the game chat. City limits are also the minigame area limits; chases will happen only in the city (unless we have many players, in which case we'll have at least one chase outside the city as well). To stop the criminals, cops will have to get them out of their vehicles and apprehend/arrest them or use lethal force if necessary. The cops will have access to Pistols, Combat Pistols and Pump Shotguns; criminals will have access to all firearms, melee weapons, molotovs and jerry cans, but no explosives, unless they deem it necessary or decide to go rogue (Note: IF the criminals start using explosives, though, the cops will be granted permission to bring in military vehicles, potentially including personal military aircraft and Rhino tanks). Cops can only start shooting if provoked or once the chase has been active for at least 10mins to shoot the tires. Criminals can start using the guns when they want, but once they do, the cops will be allowed to shoot back as well. Everyone is allowed to call Lester at any time to lose the NPC cops. Personal vehicles of any kind are not allowed to be used during the minigame (with a few potential exceptions). A SWAT team can be called to action by the cops if the criminals decide to put up a serious fight (start using firearms). Roadblocks can be set up by the cops at any time after a chase has lasted for at least 5 mins. One chase can last for up to 30-40mins; we'll have as many chases as we wish to do in the 2-3-hour window, with small breaks in between. The criminals win if they manage to hide and are not found or stay on the run for the entire 30-40mins; cops win if they catch the criminals or stop and kill them before the time runs out.
More details: Roles switch after each round. Vehicles will be obtained well before the event starts. At least 1 cop will have to be in a helicopter at all times as the eyes in the sky and he/she is allowed to check the map from the menu once per round if the criminals disappear from sight of all units to have one last chance to catch them. Criminals are allowed to go off radar once per round. To navigate the map, cops will use well-known landmarks and knowledge of the map will be very helpful as a cop as well.
Date of Event: Sunday 28 Jan
Time of Event in UTC: 06:00/01:00 EST
Does Event Repeat: Maybe
If Event Repeats/How Often: Depends on if it proves fun
Event Host: SINISTER120
Amount of Players Allowed: 2-16
Special Rules for Event: Try to have fun
Description of Event: Anniversary Why The F*&k PL
Playlist involving things that no one really cares about or wants to play. Versus missions, the adversary modes everyone hates, etc.
I basically want to try something that isn’t done and see how it goes and there is an open slot.