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  2. PlayStation delivers its most dynamic booth ever at PAX East 2019, with 5000 square feet of PlayStation fun and entertainment for fans: a virtual wonderland of games and fun that is an event unto itself! You could easily spend the entire show enjoying everything it has to offer with 27 different game titles on over 80 game stations. Days Gone is one of the featured games this year, offering you a chance to get hands-on with the post-apocalyptic adventure before its release on 26th April. You’ll also get to experience the world of Days Gone in real life, as you come face to face with an eight-foot-tall ‘Rager’ Bear, pose for a picture on Deacon’s bike, and even get a selfie with former Mongrel MC member himself (or amidst the ominous hanging Freaker meat wall for those feeling brave!). Most exciting of all will be the pen of ‘live’ Freakers guarding the entrance to the Days Gone experience – watch out, or they just might get you! In addition to all of this, you’ll be eligible for a free, exclusive Days Gone patch if you complete the demo (while supplies last). The PlayStation Gear Store makes its first-ever appearance at PAX East with 17 exclusive PlayStation-, Days Gone- and Dreams-themed collectibles. Products range from Days Gone T-shirts and apparel, to collector’s pins including the sought after Pinny Expo Days Gone pin, and the cuddly, stuffed Days Gone Freaker Teddy Bear. There’s something for everyone, but be sure to stop by to shop early, because supplies are extremely limited. Dreams fans can get in-depth, hands-on preview time with the game and you’ll have PlayStation reps at your side every step of the way. We will have regular presentations by Dreams developers, who’ll be sharing their insights and insider experience of creating of this incredible game. There’ll also a chance to win exclusive Dreams prizes for those that play the demo. MLB fans, step up to the plate! Spring training is in full swing and the new baseball season has just started. That also means there’s a new entry in PlayStation’s long-running MLB series, so stop by and take a swing (or two) at MLB The Show 19! PlayStation VR continues to amaze and delight! For those who have yet to experience the joy of virtual reality, or are hoping to check out new PS VR game experiences, we’ll have eight demos on show, including Vacation Simulator and Trover Saves the Universe. Please note that we will be using the PlayStation App to reserve demo times for the PS VR stations, so that we can guarantee everyone a fair chance to play. Download the PlayStation App for iOS and Android in advance and get those reservations in! Crash Bandicoot races to PS4 in Crash Team Racing: Nitro-Fueled this summer, but you can try it early at our booth! Race against seven other players for a chance to win exclusive prizes and take a stand on the winner’s podium for your selfie with the ultimate Crash trophy. Be aware, this is sure to be super popular, so reserve a space with your trusty PlayStation App to make sure you don’t miss out! PlayStation is excited to be joining forces again with eMLS for eMLS Cup 2019 presented by PlayStation. Watch the best FIFA 19 pros in North America represent their MLS Clubs and compete for $15,000, EA Sports Global Series points, and a roster spot on the first-ever U.S. Soccer eNational Team. The event will be occurring on Saturday, 30th March at The Castle at Park Plaza, is free to attend and open to the public. Those attending will be able to watch incredible FIFA 19 matches, collect their own eMLS merchandise, grab an exclusive eMLS x PlayStation jersey, and participate in other exciting activities. For those going to PAX East, complimentary shuttles will run continuously from PAX East to The Castle from 5:30pm to 7:00pm. Swing by the PlayStation booth on Saturday, 30th March for a special pin exclusive to all those who RSVP (while supplies last). RSVP Here. PlayStation is not only one of the largest booths at PAX East, but a centerpiece of the entire show floor as it sits at the entrance to the exhibition hall at the bottom of the escalators, so there’s no chance you’ll miss it. We look forward to welcoming to our booth and showing you around! Here’s a list of titles that you will be able to play: PlayStation 4 Bloodroots Control Crash Team Racing: Nitro-Fueled Days Gone Dragon Quest Builders 2 Dreams Falcon Age Heaven’s Vault Jupiter & Mars Knights & Bikes Layers of Fear 2 Luna MLB The Show 19 Mortal Kombat 11 Mutazione Indivisible Overland Rad Trover Saves the Universe Wattam PlayStation VR Ghost Giant Golem Falcon Age Jupiter & Mars Space Channel 5: Kinda Funky News Flash Trover Saves the Universe Vacation Simulator The post PlayStation at PAX East: everything you need to know appeared first on PlayStation.Blog.Europe. View the full article
  3. Spike Chunsoft returned to GDC this year with media demos, special guests, and a storm of announcements. I’m here to cover our four exciting reveals! AI: The Somnium Files – Worldwide Release on July 25 with new Special Agent Edition Play VideoPlay Video AI: The Somnium Files releases worldwide on July 25 with Special Agent Edition. The new trailer gives you a first look at the world of AI: The Somnium Files and introduces the North American-exclusive Special Agent Edition, with a six-inch A-set Acrylic Stand front and center. Crystar: Out on PS4 in the West August 27 Not only is Crystar beautifully animated, it’s also got a killer theme song by Nagi Yanagi. This action RPG comes to PS4 on August 27 with a Day 1 Edition featuring a mini-artbook with illustrations by character designers Riuichi and ntny! Fire Pro Wrestling World: Suda51 DLC planned Suda51, CEO of Grasshopper Manufacturing, got his start in the industry writing the traumatizing scenario for Super Fire Pro Wrestling Special (1994). Now, Suda51 returns to his roots with a new DLC scenario for Fire Pro Wrestling World! Zanki Zero: Last Beginning – Free demo available March 26 We have already released a Gameplay Trailer, but now you can try to survive in the world of Zanki Zero: Last Beginning when the demo releases on March 26! Play VideoPlay Video I played on Difficulty IV and V. For those who are new to RPGs but love visual novels, I recommend playing on the newly-added Difficulty I, a mode which allows you to enjoy the story! Try out the demo and let me know which level works for you. 2019 already looks great and I can’t wait! What do you think of our new announcements? View the full article
  4. PlayStation delivers its most dynamic booth ever with 5000 square feet of PlayStation fun and entertainment for fans at PAX East 2019! The booth is a virtual wonderland of games and fun that is an event unto itself — you could easily spend the entire show enjoying everything it has to offer with 27 different game titles on over 80 game stations. Days Gone is one of the featured games this year offering you a chance to play the post-apocalyptic adventure thriller before its release on April 26. You’ll also get to experience the world of Days Gone in real life, as you encounter an eight-foot-tall Rager Bear, pose for a picture on Deacon’s bike, and even get a selfie with Deacon himself (or amidst the ominous hanging Freaker Meat Wall). Most exciting of all will be the pen of live Freakers guarding the entrance to the Days Gone experience. Watch out, or they just might get you! In addition to enjoying all of the Days Gone experience, you’ll be eligible to get a free, exclusive Days Gone patch if you complete the demo (while supplies last). The PlayStation Gear Store makes its first-ever appearance at PAX East with 17 exclusive PlayStation, Days Gone, and Dreams-themed collectibles. Products range from Days Gone T-shirts and apparel, to collector’s pins including the sought after Pinny Expo Days Gone pin, and the cuddly, stuffed Days Gone Freaker Teddy Bear. There’s something for everyone, but be sure to stop by to shop early, because supplies are extremely limited. Dreams fans can get in-depth, hands-on preview time with the game, and you’ll have PlayStation reps at your side every step of the way. We will have regular presentations by Dreams developers sharing special insight into the making of, and inside details of this incredible game. There is also a contest for exclusive Dreams prizes for those that play the demos. MLB fans, step up to the plate — Spring Training is in full swing, and the new baseball season has just started. That also means there’s a new PlayStation MLB game for all to enjoy, so stop by to take a swing or two at MLB The Show 19! PlayStation VR continues to amaze and delight! For those who have yet to experience the joy of virtual reality, or seek to check out new PS VR game experiences, we’ll have eight demos set up including Vacation Simulator and Trover Saves the Universe. Please note that we will be using the PlayStation App to reserve demo times for the PS VR stations, in order to guarantee that everyone has a fair chance to play. Download the PlayStation App for iOS and Android in advance and get those reservations in. Crash Bandicoot races to PS4 in Crash Team Racing: Nitro Fueled! Race against seven other players for a chance to win exclusive prizes and the right to stand on the winner’s podium for your selfie with the ultimate Crash trophy. This is sure to be super popular, so it, too, will involve the PlayStation App to reserve your space. PlayStation is excited to be joining forces again with eMLS for eMLS Cup 2019 presented by PlayStation. Watch the best FIFA19 pros in North America represent their MLS Clubs and compete for $15,000, EA Sports Global Series points, and a roster spot on the first-ever U.S. Soccer eNational Team. The event will be occurring on Saturday, March 30, at The Castle at Park Plaza. It is free and open to the public. Those attending will be able to watch incredible FIFA19 matches, collect their own eMLS merchandise, grab an exclusive eMLS x PlayStation jersey, and participate in other exciting activities. For those going to PAX East, complimentary shuttles will run continuously from PAX East to The Castle from 5:30pm to 7:00pm. Swing by the PlayStation booth on Saturday, March 30 for a special pin exclusive to everyone who RSVPs (while supplies last). RSVP Here. PlayStation is not only one of the largest booths at PAX East, but a centerpiece of the entire show floor as it sits at the entrance to the exhibition hall at the bottom of the escalators, so there’s no chance you’ll miss it. We look forward to welcoming to our booth and showing you around! Here’s a list of titles that you will be able to play: PlayStation 4 Bloodroots Control Crash Team Racing: Nitro-Fueled Days Gone Dragon Quest Builders 2 Dreams Falcon Age Heaven’s Vault Jupiter & Mars Knights & Bikes Layers of Fear 2 Luna MLB The Show 19 Mortal Kombat 11 Mutazione Indivisible Overland Rad Trover Saves the Universe Wattam PlayStation VR Ghost Giant Golem Falcon Age Jupiter & Mars Space Channel 5: Kinda Funky News Flash Trover Saves the Universe Vacation Simulator View the full article
  5. Spinnaker1981

    gta Crew Challenge 181 - Goddamnit Lady

    Yup, same as Proto, I can take care of the coach race if someone wants to do just the supers race!
  6. Spinnaker1981

    planning Throwback Thursday

    If its at 7 uk I might be able to attend sometimes, but at 6 it will be impossible, but it is a matter of checking who usually is online at the time...
  7. Unvbomber

    planning Throwback Thursday

    maybe snipers vs stunters and a deathmatch or something? idk what u guys like in that department I cant do too much later myself since I have school on Fridays and im 2 hours ahead of UK time. 7UK would still be manageable I guess
  8. Lann

    gta Crew Challenge 181 - Goddamnit Lady

    I will take you up on the offer!
  9. One cannot mention FromSoftware without mentioning its hugely influential and infamously uncompromising action titles, Dark Souls and Bloodborne. Loved and feared in equal measure, but almost universally respected, the games have become fierce fan favorites and established a very specific set of expectations from its creators. For its next big release, Sekiro: Shadows Die Twice, the team have made some bold changes to their celebrated formula, reimagining and completely overhauling many of their iconic design staples to create something ambitiously different. With Sekiro launching today, we thought we’d take a moment to give you a few handy day-one tips and explain what veteran From Software fans will need to keep in mind as they take on this challenging new adventure. Sculptor’s Idols The dim glow of an unkindled bonfire is the true siren song of a seasoned Souls fan – a place to take a rest, refill your supplies and set out with fresh determination. In Sekiro: Shadows Die Twice, it’ll be the faint blue glow of a Sculptor’s Idol that will offer sanctuary from the harsh environment. From here you’ll be able to re-fill your inventory, stock up on healing items, unlock new skills and fast travel to other points you’ve discovered. The more you progress through the game, the more useful these will become, adding new options and abilities as you go. Freedom of Movement While Dark Souls was always a very grounded series (in the most literal sense), relying on slow but steady movement, Sekiro’s superhuman shinobi is as fleet and agile as the wind. Unrestricted by stamina limitations, you’ll be able to run, vault and dart about the world, hanging from ledges, swinging from your grappling hook and bearing down on enemies from on-high. This newfound freedom aids not only exploration but plays a key role in combat: if the toe to toe approach isn’t working for you, try running, jump and swinging to outwit your enemies. Shortcuts While it’d be lovely to have a Buddha Statue plopped by the roadside every hundred yards or so, Dark Souls fans will know better than to expect such a reliable sense of safety from the designers at FromSoft. Much like the studio’s other titles, you’ll need to work you way through the world overcoming tough encounters and opening new routes to move forward more quickly. If it seems like you’re a long way from safety, hunt around for a quicker route back — a one-way door, perhaps… Stealthy Takedowns While games like Bloodborne and Dark Souls offer the occasional opportunity to backstab an opponent, for the most, classic FromSoft titles have you facing your enemies head-on. As an agile shinobi, however, you’ll be expected to strike your enemies from the shadows: stalking the tall grass, leaping from behind a wall or dropping from secluded rooftop. Out-numbered as you’ll often be, this will often be your safest option. Groups of enemies can deal large amounts of damage and close around you quickly, so survey the area, distract and separate your enemies, and pick them off in ones and twos — otherwise death might be surprisingly swift. Helpful Acquaintances No Dark Souls adventure would be complete without bumping into a handful of lonely wanders, travelling merchants or other eccentric, itinerant sorts. In Sekiro: Shadows Die Twice, this tradition is alive and well. Take the time to speak with any friendly NPCs you run across, as many will have useful information, items for sale or other helpful tidbits to offer. The new eavesdropping feature also adds a fresh dimension: listening in on the conversations of your enemies will yield not only useful story information, but occasionally clues on how to tackle certain enemies, where to find specific items or where go next. The Art of Combat Dark Souls maintained a tried-and-true formula that placed emphasis on mastering a small number of combat options across a wide range of weapons. While Sekiro’s shinobi protagonist has only his trusty sword Kusabimaru, he has a vast amount of flexibility with it. Dodging and blocking remain, but the true goal is to overpower your opponent through timing and finesse. Brute force is reckless: many combatants will use misplaced attacks to open you up for counter blows. Read their movements carefully: deflect their attacks and time your ripostes to break their posture, opening them up for deadly ‘deathblows’. Some of these moves will take practice to master — if you need to hone your skills, seek out Hanbei the Infested at the Dilapidated Temple, who’ll be willing to spare and train with you. The Healing Gourd That simple but elegant staple of Dark Souls gameplay, the Estus Flask, finds its spiritual successor aiding our hero’s travels in Sekiro. Filled with a mysterious medicinal water, this humble alembic will re-fill itself when you rest at Sculptor’s Idols and its uses can be expanded if you track down Gourd Seeds and hand them over to Emma at the Dilapidated Temple. Moreover, as you progress, unlockable skills will improve the amount of healing received from each draught. Almost indispensable in your battle with the Ashina Clan, it is not however, the only way to maintain vitality. Augment with Skills While FromSoft’s prior outings placed emphasis on scaling the power and efficacy of a fixed set of tools, Sekiro’s more focused and flexible approach to combat requires a different tact. Instead of levelling statistics, as you move through the game, you’ll have the chance to unlock a range of passive and active skills from a number of distinct skill trees. While some will increase power, most will augment existing abilities or offer new ways to approach each encounter. Combat Arts unlocked via these trees can only be equipped one at time, so ensure you spend your points on abilities that’ll best compliment your play style. A Sprawling Game World Rarely in a Souls game will you find yourself railroaded along a single narrow path, with no option but to press on or give up. Sekiro carries forward this philosophy, offering multiple directions in which to explore from the initial hub, each with different environments and unique challenges to overcome. Using the Sculptor’s Idols, you’ll be able to navigate between these as quickly as needed. If you find yourself up-against a challenging obstacle, try exploring elsewhere and developing your abilities before coming back for a second try. The Shinobi Prosthesis Off­-hand weapons are nothing new in the Dark Souls universe, but Sekiro’s shinobi prothesis is so advanced and flexible, it far outstrips what we’ve come to expect. Starting off as little more than a replacement limb, as you explore, you’ll be able to enhance its function with new gadgets, from heavy melee weapons to explosive crowd-control measures and precise ranged projectiles. Take heed: this mysterious contraption has but limited uses, so be prudent in its use. New attachments turn up all over, dropped by enemies, hidden in shrines or for sale with certain merchants. Keep your eyes open and when you find a new one, return to the Sculptor at the Dilapidated Temple to install the upgrade. Some enemies require certain prosthetic fittings to overcome, so if you’re struggling with just the sword, consider what prosthetic attachments you have available. A Wealth of Secrets The FromSoft team have long sought to reward those attentive players that comb over each area with care, placing carefully hidden items and pathways just out of sight for canny explorers to find. Sekiro holds to the same philosophy, but hides more than just items and entrance-ways: careful investigation of each area will reveal multiple different avenues to approach your enemies – skirting along a building side, shimmying up a cliff or creeping beneath a building. Don’t rush through areas, there’s much to be missed by those not paying attention and many game-changing rewards to be discovered, including items, NPCs and entirely new areas. Increasing your Power Hands off that sprint button, Souls-fans, there’s no need to go gambolling back to the last place you fell to retrieve your lost plunder. While death is a significant part of Sekiro, it’s not as closely tied to levelling as in previous FromSoft titles. In order to gain new skills you’ll have to earn Skill Points, accumulated by overcoming ordinary foes. Growth in areas like vitality and strength, meanwhile, will require special items – prayer beads and memories – only dropped by far more powerful adversaries. Trade all these at the Buddha Sculptures to develop your skills and improve your efficacy in battle. Lore-driven Mechanics The Hollow, the Unkindled and those burdened with dreadful Insight amongst you will know well to what we refer to here. While we’re in no hurry to spoil anything in Sekiro: Shadow Die Twice, rest assured that over-arching systems that tie closely with both your progress as a player and the world’s ongoing narrative are deeply woven into the experience. Meeting a true death will reveal a new system which will affect not just you and your ability recover from future failures, but also the wellbeing of those around you – moreover, these will stack the more you fail. Fear not, however: it is possible to recover if you’re struggling. Speak with Emma at the Dilapidated Temple for more information. Cheating Death The Dark Souls series has made a virtue — an emboldening rite of passage — of in-game death and so it seems apt that this new outing should seek to turn this on its head. As the game’s subtitle suggests, those laid low by their adversaries can draw on a remarkable gift to rise from the grave and fight once more. Moreover, those who make good on this blessing and endure against all odds, might find that further blessings await. This isn’t quite as simple as it seems: not only is it a way to avoid the penalties of a true death, taking down further enemies after resurrection will recharge this ability, hopefully allowing you to stave off death for even longer periods. And with that, we’ll say no more. Like all FromSoft games, a core part of the experience is exploring the game world and discovering things for yourself. We hope this will have given an idea of what to expect and how to avoid some of the early pitfalls. View the full article
  10. One cannot mention From Software without mentioning its hugely influential and infamously uncompromising action titles, Dark Souls and Bloodborne. Loved and feared in equal measure, but almost universally respected, the games have become fierce fan favourites and established a very specific set of expectations from its creators. For its next big release, Sekiro: Shadows Die Twice, the team have made some bold changes to their celebrated formula, reimagining and completely overhauling many of their iconic design staples to create something ambitiously different. With Sekiro launching today, we thought we’d take a moment to give you a few handy day-one tips and explain what veteran From Software fans will need to keep in mind as they take on this challenging new adventure. 1. Sculptor’s Idols The dim glow of an unkindled bonfire is the true siren song of a seasoned Souls fan – a place to take a rest, refill your supplies and set out with fresh determination. In Sekiro: Shadows Die Twice, it’ll be the faint blue glow of a Sculptor’s Idol that will offer sanctuary from the harsh environment. From here you’ll be able to re-fill your inventory, stock up on healing items, unlock new skills and fast travel to other points you’ve discovered. The more you progress through the game, the more useful these will become, adding new options and abilities as you go. 2. Freedom of movement While Dark Souls was always a very grounded series (in the most literal sense), relying on slow but steady movement, Sekiro’s superhuman shinobi is as fleet and agile as the wind. Unrestricted by stamina limitations, you’ll be able to run, vault and dart about the world, hanging from ledges, swinging from your grappling hook and bearing down on enemies from on-high. This new-found freedom aids not only exploration but plays a key role in combat: if the toe to toe approach isn’t working for you, try running, jumping and swinging to outwit your enemies. 3. Shortcuts While it’d be lovely to have a Buddha Statue plopped by the roadside every hundred yards or so, Dark Souls fans will know better than to expect such a reliable sense of safety from the designers at FromSoftware. Much like the studio’s other titles, you’ll need to work you way through the world overcoming tough encounters and opening new routes to move forward more quickly. If it seems like you’re a long way from safety, hunt around for a quicker route back – a door that openly opens one way, maybe… 4. Stealthy takedowns While games like Bloodborne and Dark Souls offer the occasional opportunity to backstab an opponent, for the most, classic FromSoft titles have you facing your enemies head-on. As an agile shinobi, however, you’ll be expected to strike your enemies from the shadows: stalking the tall grass, leaping from behind a wall or dropping from secluded rooftop. Out-numbered as you’ll often be, this will be your safest option. Groups of enemies can deal large amounts of damage and close around you quickly, so survey the area, distract and separate your foes, and pick them off in ones and twos – otherwise death might be surprisingly swift. 5. Helpful acquaintances No Dark Souls adventure would be complete without bumping into a handful of lonely wanders, travelling merchants or other eccentric, itinerant sorts. In Sekiro: Shadows Die Twice this tradition is alive and well. Take the time to speak with any friendly NPCs you run across, as many will have useful information, items for sale or other helpful tid-bits to offer. Not only this, the new ‘eavesdropping’ feature also adds a fresh dimension: listening in on the conversations of your enemies will yield not only useful story information, but occasionally clues on how to tackle certain enemies, where to find specific items or where to go next. 6. The art of combat Dark Souls maintained a tried and true formula that placed emphasis on mastering a small number of combat options across a wide range of weapons. While Sekiro’s shinobi protagonist has only his trusty sword ‘Kusabimaru’, he has a vast amount of flexibility with it. Dodging and blocking remain, but the true goal is to overpower your opponent through timing and finesse. Brute force is reckless: many combatants will use misplaced attacks to open you up for counter blows. Read their movements carefully: deflect their attacks and time your ripostes to break their posture, opening them up for deadly ‘deathblows’. Some of these moves will take practice to master – if you need to hone your skills, seek out ‘Hanbei the Infested’ at the Dilapidated Temple, who’ll be willing to spar and train with you. 7. The Healing Gourd That simple but elegant staple of Dark Souls gameplay, the Estus Flask, finds its spiritual successor aiding our hero’s travels in Sekiro. Filled with a mysterious medicinal water, this humble alembic will re-fill itself when you rest at Sculptor’s Idols and its uses can be expanded if you track down Gourd Seeds and hand them over to Emma at the Dilapidated Temple. Moreover, as you progress, unlockable skills will improve the amount of healing received from each draught. Almost indispensable in your battle with the Ashina Clan, it is not however, the only way to maintain vitality. 8. Augment with skills While FromSoft’s prior outings placed emphasis on scaling the power and efficacy of a fixed set of tools, Sekiro’s more focused and flexible approach to combat requires a different tact. Instead of levelling statistics, as you move through the game, you’ll have the chance to unlock a range of passive and active skills from a number of distinct skill trees. While some will increase power, most will augment existing abilities or offer new ways to approach each encounter. Combat Arts unlocked via these trees can only be equipped one at time, so ensure you spend your points on abilities that’ll best compliment your play style. 9. A sprawling game world Rarely in a Souls game will you find yourself railroaded along a single narrow path, with no option but to press on or give up. Sekiro carries forward this philosophy, offering multiple directions in which to explore from the initial hub, each with different environments and unique challenges to overcome. Using the Sculptor’s Idols, you’ll be able to navigate between these as quickly as needed. If you find yourself up-against a challenging obstacle, try exploring elsewhere and developing your abilities before coming back for a second try. 10. The Shinobi Prosthesis Off­-hand weapons are nothing new in the Dark Souls universe, but Sekiro’s shinobi prothesis is so advanced and flexible, it far outstrips what we’ve come to expect. Starting off as little more than a replacement limb, as you explore, you’ll be able to enhance its function with new gadgets, from heavy melee weapons to explosive crowd-control measures and precise ranged projectiles. Take heed: this mysterious contraption has but limited uses, so be prudent. New attachments turn up all over, dropped by enemies, hidden in shrines or for sale with certain merchants. Keep your eyes open and when you find a new one, return to the Sculptor at the Dilapidated Temple to install the upgrade. Some enemies require certain prosthetic fittings to overcome, so if you’re struggling with just the sword, consider what prosthetic attachments you have available. 11. A wealth of secrets The FromSoftware team have long sought to reward those attentive players that comb over each area with care, placing carefully hidden items and pathways just out of sight for canny explorers to find. Sekiro holds to the same philosophy, but hides more than just items and entrance-ways: careful investigation of each area will reveal multiple different avenues to approach your enemies – skirting along a building side, shimmying up a cliff or creeping beneath a building. Don’t rush through areas, there’s much to be missed by those not paying attention and many game-changing rewards to be discovered, including items, NPCs and entirely new areas. 12. Increasing your power Hands off that sprint button, Souls-fans, there’s no need to go gambolling back to the last place you fell to retrieve your lost plunder. While death is a very significant part of Sekiro, it’s not as closely tied to levelling as in previous FromSoftware titles. In order to gain new skills you’ll have to earn Skill Points, accumulated by overcoming ordinary foes. Growth in areas like vitality and strength, meanwhile, will require special items – prayer beads and memories – only dropped by far more powerful adversaries. Trade all these at the Buddha Sculptures to develop your skills and improve your efficacy in battle. 13. Lore-driven mechanics The Hollow, the Unkindled and those burdened with dreadful Insight amongst you will know well to what we refer to here. While we’re in no hurry to spoil anything in Sekiro: Shadow Die Twice, rest assured that over-arching systems that tie closely with both your progress as a player and the world’s ongoing narrative are deeply woven into the experience. Meeting a true death will reveal a new system which will affect not just you and your ability to recover from future failures, but also the wellbeing of those around you – moreover, these will stack the more you fail. Fear not, however: it is possible to reveer if you’re struggling, speak with Emma at the Dilapidated Temple for more information. 14. Cheating death The Dark Souls series has made a virtue – an emboldening rite of passage – of in-game death and so it seems apt that this new outing should seek to turn this on its head. As the game’s subtitle suggests, those laid low by their adversaries can draw on a remarkable gift to rise from the grave and fight once more anew. Moreover, those who make good on this blessing and endure against all odds, might find further blessings await. This isn’t quite as simple as it seems: not only is it a way to avoid the penalties of a true death, taking down further enemies after resurrection will recharge this ability, hopefully allowing you to stave off death for even longer periods. And with that, we’ll say no more. Like all FromSoftware games, a core part of the experience is exploring the game world and discovering things for yourself. We hope this will have given an idea of what to expect and how to avoid some of the early pitfalls. Sekiro: Shadows Die Twice is out now on PlayStation 4 – buy it now on PlayStation Store. The post 14 day-one Sekiro: Shadows Die Twice tips for Dark Souls/Bloodborne veterans appeared first on PlayStation.Blog.Europe. View the full article
  11. Spinnaker1981

    planning Throwback Thursday

    A note about the time. 6pm might be a bit too early for most of us, both EU and US!
  12. Glad to finally be able to talk about this! Today, we’re introducing a new video program called State of Play, and the first episode kicks off Monday, March 25 at 2:00pm Pacific Time. State of Play will give you updates and announcements from the world of PlayStation. Our first episode will showcase upcoming PS4 and PS VR software, including new trailers, new game announcements and new gameplay footage. You can watch live on Twitch, YouTube, Twitter or Facebook worldwide, and we’ll be offering up the VOD edition shortly after the episode airs. And this is just the beginning! State of Play will return throughout the year with more updates and announcements. See you Monday! View the full article
  13. Glad to finally be able to talk about this! Today, we’re introducing a new video programme called State of Play, and the first episode kicks off Monday, 25th March at 9pm GMT / 10pm CET. State of Play will give you updates and announcements from the world of PlayStation. Our first episode will showcase upcoming PS4 and PS VR software, including new trailers, new game announcements and new gameplay footage. You can watch live on Twitch, YouTube, Twitter or Facebook worldwide, and we’ll be offering up the VOD edition shortly after the episode airs. And this is just the beginning! State of Play will return throughout the year with more updates and announcements. See you Monday! The post State of Play: PlayStation’s new video showcase debuts Monday appeared first on PlayStation.Blog.Europe. View the full article
  14. Crawford1872

    planning Throwback Thursday

    Good to see you taking an interest in hosting already. Sounds fun
  15. Lann

    planning Throwback Thursday

    Nice, are racing only or will the be any old school combat jobs as well?
  16. Date of Event: Thursdays Time of Event in UTC: 6PM Does Event Repeat: Yes If Event Repeats/How Often: every week Event Host: I would be down to host it but dont think I can yet since im not even vetted Amount of Players Allowed: 30 Special Rules for Event: Only ps3 cars allowed. So nothing that came after t20 and osiris Description of Event: Mixed playlist consisting of 8-12 races. Only ps3 cars allowed.
  17. It started with a text: “Would you be interested in working on a Bloodlines 2?” The text was from my good friend, Ka’ai Cluney, and my first thought was, “Would I?” But as we texted back and forth, something happened — an idea started to emerge, the embryonic formation of what we are announcing today: Bloodlines 2. It’s still overwhelming to think about how many stars had to align to make this happen. It’s not every day that a property gets resurrected after so many years, and there are multiple trials that need to be faced in order to even make it to the production stage. Ka’ai and I started fleshing out the world of Bloodlines 2 over a series of drinks in late 2015 — the iteration was rapid. Ka’ai had already talked Andy Kipling and Russ Nelson (the founders of Hardsuit) into setting up a pitch with Paradox after hearing that they had just acquired the World of Darkness IP. Paradox was eager to meet, and we ended up pitching the game in February 2016 at DICE. We walked out of the room confident that all parties were energized about the idea – but it was a longshot for such a small, unknown company to snag a project like this. This is one of those rare times as a dev where you’re pretty sure it’s going to take a million coin flips to come up heads for all the paperwork to be signed, but shortly after the pitch Paradox and Hardsuit Labs were making a sequel to one of the biggest cult RPGs of all time. Who is Hardsuit Labs, you might be asking? When I first started working with Hardsuit, it reminded me a lot of another small studio full of ambitious veterans and juniors: Troika Games, the developers of Bloodlines 1. Andy, Russ and Ka`ai put together a group that can only be described as a super-team of developers. Today, there are over 60 people working on Bloodlines 2 at Hardsuit Labs. And we’ve set our first major title right here in our home city of Seattle. Why bring the World of Darkness to Seattle? Seattle has always attracted pioneers, artists, and opportunists — some dreamers, some criminals, sometimes both. In the 21st century, it’s a city whose identity is constantly struggling to retain its legacy and define its future. It’s a city of artists and craftsman, but also home to some of the biggest corporations in the world. It’s a conflict between the old and new, the weird and the wealthy, and an ideal setting for Vampire: The Masquerade. Bloodlines 2 is a reflection of modern Seattle and within it we’ve built a rich mythology based on the city’s history and present, filtered through the lens of the World of Darkness. You will stalk these streets, you will meet its power players, and you will claw and charm your way into the inner circle of Kindred society. It’s been an amazing experience to return to the World of Darkness and make the true sequel to Bloodlines that you’ve all been waiting for. We could not be more excited to revive this universe after 15 years and — for the first time ever — bring Bloodlines to a PlayStation platform! Expect to hear more about the factions, clans, story and RPG systems in Vampire: The Masquerade – Bloodlines 2 in the months to come. Vampire: The Masquerade – Bloodlines 2 will release on PlayStation 4 in 2020! View the full article
  18. Jjss924

    Did'ya Know?

    I thought they nerfed that. I tried a few weeks ago and got about $10 for the mission. Good to know.
  19. Protocawl

    Stunt: Big 'uns

    A lot of fun in vans. Here's the footage from last night, when @Spinnaker1981 had a bit of a tumble @ 5:10ish, when I looked behind me after landing (sorry for the bad quality of the video; the race itself was quite eventful, though):
  20. Protocawl

    gta Crew Challenge 181 - Goddamnit Lady

    If there's anyone who wants to do the supers race, but would prefer a partner for the coach race, let me know!
  21. shortround

    Did'ya Know?

    That you can start a Story Mission, take 20 to 30 minutes to hunt animals then complete said mission and get around 45 dollars for said story mission instead of the usual 10/12 dollars PLUS you can go to the butcher during the mission and sell. All along in a lobby all on your own, no fucking dickheads?? Well you can. I would suggest THE RIGHT SIDE OF THE TRACKS (Strawberry Big, Valley area) or HIGHLY ILLEGAL AND HIGHLY MORAL (North and west of Annesburg) from mine and Xyon's testing. Simply start the mission go hunt and then finish the mission, repeat. Apparently there's no time limit in missions so you can enjoy all the things with none of the dicks. Apparently.
  22. Yesterday
  23. Dodge

    Thursday Night Thunder (GTA)

    So we'll be racing different cars classes tonight. Sports will be used for the SRL racers to get used to their car and the tracks. The Time Trial track will be used for the Dukes. And I'll sprinkle a few more in there for fun.
  24. Crawford1872

    Do you smoke weed?

    Used to take all sorts, a lack of control doesn't differentiate between substances. It just doesn't work long term. Whatever the vice.
  25. DavidCore89

    Do you smoke weed?

    Hard to say for sure from experience as I've never taken other drugs as regularly, just recreationally. I guess a lot of people have heard a story of someone starting on weed, developing a big habit, and when the weed doesn't have the desired effect any longer, it often progresses to hard drugs. Of course, smoking in moderation or to relive pains might not lead to smoking shit loads, developing health issues or spending thousands. That's quite different to the weed smoking that I experienced, it was purely to get as stoned as possible. IMO any effects of drugs (and booze) are addictive, maybe not all physically. If you like the feeling then you'll probably be back for more
  26. Protocawl

    Knight Moves

    I'll be there. Wouldn't want to miss this.
  27. Protocawl

    Two Brothers Playlist (GTA & RDR)

    Effin @Dodge... Well, up to me to balls- ummmm, save the day then. I'll make sure not to have any Dodge jobs in there, should be the right recipe for a great PL, right?
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