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A Crew That Plays Together Stays Together

Domestic Battery is a world wide crew that games and socializes in a fun and adult manner. We pride ourselves on our activity and diversity
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Bursting With Activity

At Domestic Battery we don't just claim to be active gamers. We host multiple events per week across various timezones to ensure everyone can attend something if they choose to.
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No Skill Required

XDBX is an Equal Opportunity Crew. We have no requirements for skills!! We believe through our events your skill level will increase, and if they don't we don't care. As long as you have a postitive attitude we want you with us.

Battery Upon Others

While we do not seek the most skilled players, what we do work on is team work. Our efforts toward planning specific strategies before battling others crews has lead us to over 100+ victories in Head to Head battles.

Amazing Diversity

Here at Domestic Battery everyone is treated equally regardless of your sex, country, religion, etc... We believe our "assortment" of members brings out some of our finest and most comical moments.
Crew Policy and Guidelines
  • About our Articles

    The articles contained on our website can be found as discussion topics on our forum which have been copied to our article database. Not all the articles are gaming related, any topic/post of exceptional quality is added to our database. You may find articles from movie/book reviews to cars to gaming, etc.. in our articles database. Please feel free to browse the articles and our forum.

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    Ability Cards

    Here's a complete list of the Ability Cards and what they do (all listed at level 1)

    Dead Eye Abilities

    A Moment to Recuperate: While Dead Eye is active you slowly regenerate health. Taking any damage will cancel Dead Eye

    Focus Fire: While Dead Eye is active you and your team members deal a little more damage. If more than one member of your team has this ability active the effects do not stack.

    Paint It Black: While Dead Eye is active you can paint target onto enemies. Fire your weapon to shoot all marked targets. Each shot drains a small abount of Dead Eye.

    Slow and Steady: While Dead Eye is active you take a little less damage and headshots do not kill you outright. You cannot run or sprint.

    Quite an Inspiration: While Dead Eye is active you and your allies slowly regenerate health. If more than one member of your team has this ability active the effect do not stack.

    Slippery Bastard: While Dead Eye is active enemy players cannot lock onto you, and you cannot lock onto them. Other enemies are a little less accurate when shooting at you. The rate at which your Dead Eye drains is dramatically increased.

    Combat Abilities 

    Horseman: You deal a little more damage while on horseback.

    Necessity Breeds:As you get closer to death you start to do a little more damage

    Landon's Patience: Waiting for up to 15 seconds between shots slightly increases your damage.

    The Short Game: You deal a little more damage to targets closer to you but less to target farther away.

    Hangman: Your lasso chokes your enemies, dealing a little more damage to them for every second they are lassoed.

    Winning Streak: Each consecutive shot on the same target does a little more damage than the last.

    Recovery Abilities

    Come Back Stronger: Your health begins regenerating a little sooner after you take damage.

    Peak Condition: You inflict a little more damage if your stamina bar is at least 75% full.

    Eye for and Eye: Headshots restore a little Dead Eye.

    The Gift of Focus: Items and abilities which restore Dead Eye have their effects slightly improved. You deal a little less damage.

    Strange Medicine: You regain a little health whenever you inflict damage. You health otherwise regenerates at half the normal rate.

    Cold Blooded: After killing an enemy you will regain a little health over the next 5 seconds.

    Defensive Abilities

    Hunker Down: You take a little less damage while in cover.

    To Fight Another Day: You take less damage from bullets while sprinting.

    The Unblinking Eye: Your Dead Eye and Eagle Eye drain a little slower.

    Take the Pain Away: Whenever you revive someone you both take a little less damage for the next 8 seconds.

    Of Single Purpose: You take a little less damage from bullets while unarmed or using a melee weapon.

    Never Without One: Your hat will block one headshot and then fall off. While not wearing a hat you take more damage.

    Edited by JustHatched




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